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What does the term "textures" refer to in 3D animation?

Shapes used for creating models

Surface details applied to models to enhance realism and visual interest

In 3D animation, the term "textures" specifically relates to surface details that are applied to models to enhance realism and visual interest. Textures can include colors, patterns, and intricate surface details that mimic the appearance of various materials and surfaces found in the real world, such as wood, metal, fabric, and skin. By adding textures to a 3D model, animators can create more visually appealing and believable representations of objects and environments.

This aspect of animation is crucial because it goes beyond the basic shape of a 3D model, allowing for the simulation of various effects like glossiness, roughness, and transparency. Proper use of textures can significantly impact the final look of an animated scene, making it more immersive for the audience. Effective texturing can bring a character or environment to life by depicting not just its visual qualities but also its tactile sensibilities, thus adding depth and character to the overall animation.

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A technique for animating fluid movements

Graphical symbols in storyboard planning

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